DotA Map 6.78b 6v6

DotA Map 6.78b 6v6 via GameWebz is the expansion map of 6.78b which provides us lots of new items. This is the latest map IceFrog has made. Im pretty much sure that lots of player will enjoy playing this one. So get your own map and find more friends to play as will see the 6v6 version of DotA map.

Rigwarl


Rigwarl the Bristleback








skills:
Viscous Nasal Goo

-covers a target in snot, causing it to have reduced armor and movement speed. Casts on the same target are cumulative.
Lasts 5 seconds.

Level 1- -1armor, 20% and 3% slow a cast.
Level 2- -1armor, 20% and 6% slow a cast.
Level 3- -2armor, 20% and 9% slow a cast.
Level 4- -2armor, 20% and 12% slow a cast.

Cooldown: 1.5 seconds.

Quill Spray

- sprays enemy units with quills dealing damage in a 635 AoE. Deals 30 extra damage everytime a unit is struck by a quill in the last 10 seconds. Damage type is physical.

Level 1- 20 direct damage. 30 stacking damage.
Level 2- 40 direct damage. 30 stacking damage.
Level 3- 60 direct damage. 30 stacking damage.
Level 4- 80 direct damage. 30 stacking damage.

Cooldown: 3

Bristleback

- Rigwarl covers his back in spines. causing him to take reduced damage. Automatically releases a quill spray whenever his rear receives 250 damage.

Level 1- 16% reduced from rear, 8% from sides.
Level 2- 24% reduced from rear, 12% from sides.
Level 3- 32% reduced from rear, 16% from sides.
Level 4- 40% reduced from rear, 20% from sides.

Warpath

- Everytime Rigwarl casts a spell, he works himself into a fury. Movement speed and attack damage increases on repeated spell casts. Lasts 10 seconds. Stacks up to 5 times.

Level 1- 20 Damage/ 5% MS Base +20 Damage/1% MS stack.
Level 2- 25 Damage/ 7% MS Base +25 Damage/2% MS stack.
Level 3- 30 Damage/ 10% MS Base +30 Damage/3% MS stack.

Huskar


Huskar the Sacred Warrior







skills:
Vitality

- magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% it will heal faster. Lasts 16 seconds.

Level 1- 5(15)% of amain attribte +2 hp regen per second.
Level 2- 10(30)% of amain attribte +4 hp regen per second.
Level 3- 15(45)% of amain attribte +6 hp regen per second.
Level 4- 20(60)% of amain attribte +8 hp regen per second.

Cooldown: 25 seconds
Manacost: 170

Burning Spear

- using his own life force to seet them a aflame, the Sacred Warrior can cause his spears to deal stackable damage over time as they impact the foe. Stacks indefinitely, Lasts 7 seconds.

Level 1- 4 damage per second
Level 2- 8 damage per second
Level 3- 12 damage per second
Level 4- 16 damage per second

Cooldown: 0
Health cost: 15

Orb effects do not stack
Buff placers do not stack

Berserker's Blood

- Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. First bonus starts at full health.

Level 1- 3% IAS and 2 damage.
Level 2- 6% IAS and 4 damage.
Level 3- 9% IAS and 6 damage.
Level 4- 12% IAS and 8 damage.

Life Break

-Huskar reaches into the well of hiss own life force to heavily damage an enemy. Huskar is magic immune while charging towards the target. The target takes damage equal to 50% of its current hp. Slows target by 50% for 5 seconds.Huskar pays a certain percentage of his HP to cast this.

Level 1- Huskar pays 35% of his current HP to cast.
Level 2- Huskar pays 30% of his current HP to cast.
Level 3- Huskar pays 25% of his current HP to cast.

Cooldown: 45/30/15

Scepter Upgradeable: INcreases damage dealt and reduces cooldown.

Rattletrap


Rattletrap the Clockwerk Goblin



skills:

Battery Assault

-Discharges high-powered sharpnel from openings in Rattletrap' s clockwork upon a random nearby target dealing minor magical damage and ministun every 0.7 seconds . Lasts 10.5  seconds.

Level 1- 15 Damage.
Level 2- 35 Damage.
Level 3- 55 Damage.
Level 4- 75 Damage.

Cooldown: 32/28/24/20
Manacost: 75

Power Cog

- The clockwerk Goblin ejects pieces of inner core to form a circular barrier around himself, trapping nearby units in with him. These cogs require 3 attacks from an enemy to be destroyed before their expiration time. IF an enemy unit with mana goes near an element from the outside it gets shocked for some HP and mana and is knocked back. An element powers down if it shocks a unit.

Level 1- Lasts 5 seconds. 80 Shock.
Level 2- Lasts 6 seconds. 120 Shock.
Level 3- Lasts 7 seconds. 160 Shock.
Level 4- Lasts 8 seconds. 200 Shock.

Cooldown: 15 seconds
Manacost: 50/60/70/80

Rocket Flare

- fires a fast moving missile at a target area on the map, revealing the targeted area for 10 seconds. Upon impact it damages enemy units in the 575 AOE explosion.

Level 1- Deals 80 damage.
Level 2- Deals 120 damage.
Level 3- Deals 160 damage.
Level 4- Deals 200 damage.

Cooldown: 20/18/16/14
Manacost: 50

Hookshot

- fires a grappling, piston-like attchment at a unit or location. It will latch on the first non-neutral target it encounters, pulling youu to it. Any enemies whom you collide with while being reeled toward the target will take damage and be stunned.

Level 1- 2000 range, 100 collision damage and 1 second collision stun.
Level 2- 2500 range, 200 collision damage and 1.5 second collision stun.
Level 3- 3000 range, 300 collision damage and 2 second collision stun.

Cooldown: 70/55/40
Manacost: 150

Agahnim's scepter Lowers its cooldown.

Knight Davion


 Knight Davion the dragon knight




skills:
Breath Fire

- breaths fire at enemy units which deals damage.

Level 1- 90 damage.
Level 2- 170 damage.
Level 3- 240 damage.
Level 4- 300 damage.

Cooldown: 12 seconds
Mancost: 100/110/120/130

Dragon Tail

- Knight Davion bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.

Level 1- Deals 25 damage, stuns for 2.5 seconds.
Level 2- Deals 50 damage, stuns for 2.75 seconds.
Level 3- Deals 75 damage, stuns for 3 seconds.
Level 4- Deals 100 damage, stuns for 3.25 seconds.

Cooldown: 9 seconds.

Dragon Blood

- Grants Dragon Knight blood from his ancient ancestral dragon heritage, which increases health regeneration and armor.


Level 1- Increases hp regen by 2 and armor by 3.
Level 2- Increases hp regen by 3 and armor by 6.
Level 3- Increases hp regen by 4 and armor by 9.
Level 4- Increases hp regen by 5 and armor by 12.

Elder Dragon Form


- tansorms the dragon knight into a powerful elder dragon. Gives 25 movement speed boost. Lasts 60 seconds. Increases Dragon Tail's cast range.

Level 1- Transform into a Green Dragon with a corrosive breath attack.
Level 2- Transform into a Red Dragon with a splash attack.
Level 3- Transform into a Blue Dragon with an extremely powerful frost attack.

Cooldown: 115
Manacost: 50